Hearts · History guide
The history of Hearts
A seventeenth-century European game about losing tricks, simplified in America in the 1880s, transformed by one card, and bundled with Windows as a networking demo.
The short answer
- Hearts belongs to the "reverse" family of games, descending from Reversis in Spain and France.
- The American game appeared in the 1880s, simplifying Reversis to a single penalty suit.
- Adding the queen of spades in the early 1900s transformed the game and created the moon shot.
- The variant was called Black Lady in America and Black Maria in Britain.
- Microsoft Hearts shipped with Windows for Workgroups in 1992 as a NetDDE networking demonstration.
The ancestor: games where you want to lose
Most card games reward taking tricks. A smaller family — the reverse games — punishes it, and Hearts is the most successful member. The ancestor is Reversis, played in Spain and France from the seventeenth century, in which certain cards carried penalties and the aim was to avoid them.
Reversis had one feature that Hearts kept and one it dropped. It kept the inverted objective. It dropped the complexity: Reversis involved a pot, side payments and a pile of special cases, and the American game that replaced it in the 1880s reduced all of it to a single rule — hearts are penalty cards.
The queen of spades changes everything
Early Hearts was a mild game: thirteen hearts at a point each, and the worst possible hand cost you thirteen. Adding the queen of spades at 13 points, in the early twentieth century, transformed it.
The queen's arrival did three things:
- It created a single card worth as much as the entire rest of the deck's penalties, so one trick can decide a hand.
- It made the spade suit a game within the game — holding the ace or king of spades becomes a liability rather than a strength.
- It made shooting the moon dramatic, since the shooter must take the queen too.
The variant was known as Black Lady in America and Black Maria in Britain, and within a few decades it had simply become Hearts — nobody plays the queen-less version any more.
Windows, and the networking demo nobody noticed
Hearts reached its largest audience the way Solitaire and Minesweeper did — by being bundled with Windows. Microsoft Hearts shipped with Windows for Workgroups in 1992 and with later versions of Windows for years afterwards.
Its inclusion had a specific technical purpose: it was a demonstration of NetDDE, Microsoft's early networking protocol for exchanging data between machines on a local network. Four people in an office could play a card game against each other, which was the friendliest possible proof that the networking stack worked.
The result, as with Solitaire, is that an old card game acquired tens of millions of players who had never seen it on a table — and that "Hearts" now means, for many people, a specific green-felt window with three computer opponents.
Hearts today
Hearts remains one of the most played card games in the English-speaking world, and it holds up for a reason: it takes minutes to teach, supports four players without partnerships, and has a skill ceiling much higher than its simplicity suggests. Passing, counting and the moon-shot threat give it more depth than any other game in the "avoid the penalty" family.
It has no world championship and no governing body, which is probably why it has stayed so uniform: everyone plays essentially the same rules, with the same small set of house variations — the jack of diamonds, the perfect-100 reset, and whether the queen also breaks hearts.
Common questions
Where does the game Hearts come from?
From the European "reverse" family, especially Reversis, in which the object was to avoid taking penalty cards. The modern game took shape in the United States in the 1880s.
Why is the queen of spades in Hearts?
She was added in the early twentieth century as a single high-value penalty, in variants known as Black Lady and Black Maria. She made the game dramatically sharper and is now universal.
What is Black Maria?
The British name for Hearts with the queen of spades, usually played by three players with seventeen cards each and the 2♣ removed.
Why did Windows include Hearts?
As a demonstration of NetDDE, Microsoft's local network protocol. A four-player card game was the friendliest way to show that machines could talk to each other.
Is Hearts related to Spades?
Only as a cousin. Both are American trick-taking games with no trumps in the traditional sense, but Spades is a bidding partnership game while Hearts is an individual avoidance game.
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